Maybe I have been working with WebRTC for too long, but I constantly see use cases for it in my daily life. One of the more recent use cases has to do with my dog, Levy. Levy is an Old English Bulldog. Many years ago, when he was a cute little puppy, we would let […]
Guide
WebRTC Video Resolutions 2 – the Constraints Fight Back
Note: See February 2016 update here. {“editor”, “chad“} Last October I did a post on some quirks I found when applying camera resolutions constraints with getUserMedia. Surprisingly I found the resolutions that were returned were sometimes different than what you ask for, even if you make your constraints mandatory. Firefox didn’t support programmable video resolution […]
getUserMedia Mirrors and Frame Rates
Let’s have some more fun with getUserMedia by creating a simple mirror application and determining its frame rate. If your user is going to send their video, it is a general best practice to let them see what they are sending. To do this you simply route the local video stream capture by getUserMedia to […]
Kurento.org: WebRTC, Computer Vision, Augmented Reality, Awesome (Luis López Fernández)
Sending real time communications from point A to point B? That functionality is relatively easy with WebRTC. Processing the media in real time to do something cool with it? That is an area I find a lot more interesting, but it is a lot tougher to do. When I was building my Motion Detecting Baby Monitor project, […]
How to use WebRTC and Chrome Extensions to Call a Browser When it is Not Open (Konstantin Goncharuk)
Ring! Sometimes you need an alert to get your attention. Traditional phone systems make this easy – if someone calls you your phone rings. The traditional telephony model assumes the called device is always on an available to ring and this is how it generally works across analog phones, mobiles, VoIP phones, and even desktop […]