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standards

Standards apple, codecs, Dan Burnett, ip leakage, NV, ORTC, Q&A, standards

Are we There Yet? WebRTC standards Q&A with Dan Burnett

If you are new to WebRTC then you have missed out on years of drama in the standards bodies over various issues like SDP and codecs. These standards dictate what vendors must implement so they ultimately dictate the industry roadmap.  To get a deep perspective and appreciation of the issues, we like to ask Dan Burnett, W3C […]

Chad Hart · October 21, 2015

Standards Dan Burnett, device enumeration, promises, Q&A, screenCapture, security, standards

WebRTC standardization is more than codecs – Q&A with Dan Burnett

Sorry. We really wanted to do a post-cap of the W3C WebRTC and IETF RTCweb meetings that took place at the end of October and November, but we did not get to it. Victor and Reid provided some commentary on the codec debate prior to the IETF discussion. The outcome of that discussion was widely […]

Chad Hart · December 4, 2014

Technology NAT, Q&A, standards, TURN

coTURN: the open-source multi-tenant TURN/STUN server you were looking for

Last year we interviewed Oleg Moskalenko and presented the rfc5766-turn-server project, which is a free open source and extremely popular implementation of TURN and STURN server. A few months later we even discovered Amazon is using this project to power its Mayday service. Since then, a number of features beyond the original RFC 5766 have been […]

Victor Pascual · October 13, 2014

Standards ietf, Promo, standards, webinar, webrtc

WebRTC Standards Update Webinar

One of the first posts we published on this blog a year ago was a ‘A Hitchhiker’s Guide to WebRTC standardization‘. Since then, the work has certainly progressed and we have been sharing here a number of updates on the topic. This week we’re having qn IETF meeting in Canada and when it comes to […]

Victor Pascual · July 24, 2014

Technology abstraction, API, Brief, standards, webrtc

orca.js: open real-time communications API

WebRTC promises to greatly simplify the development of multimedia realtime communications, without the need to install an application or browser plug-in. It enables this by exposing a media engine and the network stack through a set of specialised APIs. Application developers can use these APIs to easily add realtime communication to web applications. The defined […]

Victor Pascual · May 8, 2014

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