There are a lot of options for reading and changing the pixels inside a video frame. In this post, W3C specialists François Daoust and Dominique Hazaël-Massieux (Dom) review every web-based option for processing video frames on the web available today – JavaScript, WebAssembly (wasm), WebGPU, WebGL, WebCodecs, Web Neural Networks (WebNN), and WebTransport.
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Real-Time Video Processing with WebCodecs and Streams: Processing Pipelines (Part 1)
WebRTC used to be about capturing some media and sending it from Point A to Point B. Machine Learning has changed this. Now it is common to use ML to analyze and manipulate media in real time for things like virtual backgrounds, augmented reality, noise suppression, intelligent cropping, and much more. To better accommodate this […]
WebRTC Today & Tomorrow: Interview with W3C WebRTC Chair Bernard Aboba
Interview with WebRTC standards co-chair and author, Bernard Aboba. We cover the current status of WebRTC and where it is headed including WebRTC-NV, Simulcast, SVC, AV1, WebTransport, WebCodecs, ML and more.
Building Consensus on WebRTC – Q&A with W3C Editor Dan Burnett
I’m at the IIT RTC Conference this week in Chicago which is an excellent, no-BS conference that featured many WebRTC luminaries and one of best events I have attended in a long time. On Tuesday I moderated a panel with WebRTC contributors and ORTC promoters, Robin Raymond of Hookflash, Bernard Aboba of Microsoft, and Peter […]
A Hitchhiker’s Guide to WebRTC standardization
Next week the IETF 87th standardization meeting will take place in Berlin, Germany. Most of the sessions I’m planning to attend are related to SIP, Diameter and of course WebRTC. When a week ago I started preparing some material for the meeting, a customer called and asked me to provide a training session on WebRTC […]