There are a lot of options for reading and changing the pixels inside a video frame. In this post, W3C specialists François Daoust and Dominique Hazaël-Massieux (Dom) review every web-based option for processing video frames on the web available today – JavaScript, WebAssembly (wasm), WebGPU, WebGL, WebCodecs, Web Neural Networks (WebNN), and WebTransport.
WebGL
Data Nerding with WebRTC GitHub Data
I was starting to work with a big dataset and was dreading the idea of bogging down my machine with MySQL or SQLServer, so I decided to give Google’s BigQuery a try. Before I got into my project, I was pleasantly surprised to a public GitHub dataset was readily available. Tsahi does a cursory analysis of WebRTC […]