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WebGPU

Standards Technology VideoFrame, w3c, wasm, webcodecs, WebGL, WebGPU, WebNN, webtransport

Video Frame Processing on the Web – WebAssembly, WebGPU, WebGL, WebCodecs, WebNN, and WebTransport

There are a lot of options for reading and changing the pixels inside a video frame. In this post, W3C specialists François Daoust and Dominique Hazaël-Massieux (Dom) review every web-based option for processing video frames on the web available today – JavaScript, WebAssembly (wasm), WebGPU, WebGL, WebCodecs, Web Neural Networks (WebNN), and WebTransport.

François Daoust · March 28, 2023

Guide Standards Technology insertable streams, streams, TransformStream, VideoEncoder, VideoFrame, w3c, webcodecs, WebGPU, WebNN, webtransport, WHATWG

Real-Time Video Processing with WebCodecs and Streams: Processing Pipelines (Part 1)

WebRTC used to be about capturing some media and sending it from Point A to Point B. Machine Learning has changed this. Now it is common to use ML to analyze and manipulate media in real time for things like virtual backgrounds, augmented reality, noise suppression, intelligent cropping, and much more. To better accommodate this […]

François Daoust · March 14, 2023

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