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Standards Technology FCM-RT, HLS, live streaming, LL-HLS, MoQ, quic, relay, WHIP

WebRTC vs. MoQ by Use Case

This might be my first editorial style post here. Fippo’s Is everyone switching to MoQ from WebRTC? started some threads on MoQ vs. WebRTC. I started to respond, but my responses quickly became too long so I decided to go even deeper with a post here. Fippo’s post shows hard data that Media over QUIC […]

Chad Hart · November 4, 2025

Technology chromium, jitter, jitter buffer, libwebrtc, neteq, ptime

How WebRTC’s NetEQ Jitter Buffer Provides Smooth Audio

Audio jitter buffers are required 101 introductory material for understanding VoIP. libWebRTC’s audio jitter buffer implementation – the one in Chromium – is known as NetEQ. NetEQ is anything but basic. This is good from a user perspective since real-life networks conditions are often challenging. However, this means NetEQ’s esoteric code is complex and difficult […]

Fengdeng Lyu · June 3, 2025

Technology MoQ, openai, pion, Q&A, quic

OpenAI & WebRTC Q&A with Sean DuBois

OpenAI is utilizing WebRTC for its Realtime API! Even better, webrtcHacks friend and Pion founder Sean DuBois helped to develop it and agreed to a Q&A about the implementation. It is not often a massive WebRTC use case like this emerges so rapidly. In addition, Sean was extremely transparent about his work at OpenAI. In […]

Chad Hart · April 22, 2025

Technology ALR, bwe, gcc, libwebrtc, probing

Probing WebRTC Bandwidth Probing – why and how in gcc

Maximizing stream quality on an imperfect network in real-time is a delicate balancing act. If you send too much information then will cause congestion and packet loss. If you send too little then your video quality (or audio) will look like garbage. But how much can you send? One of the techniques used to find […]

Kaustav Ghosh · May 7, 2024
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Review Technology libdatachannel, livestream, OBS, RTMP, simulcast, WHIP

WebRTC cracks the WHIP on OBS

Open Broadcaster Software – Studio or OBS Studio is an extremely popular open-source program used for streaming to broadcast platforms and for local recording. WebRTC is the open-source real time video communications stack built into every modern browser and used by billions for their regular video communications needs. Somehow these two have not formally intersected […]

Chad Hart · August 22, 2023

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