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Standards Technology VideoFrame, w3c, wasm, webcodecs, WebGL, WebGPU, WebNN, webtransport

Video Frame Processing on the Web – WebAssembly, WebGPU, WebGL, WebCodecs, WebNN, and WebTransport

There are a lot of options for reading and changing the pixels inside a video frame. In this post, W3C specialists François Daoust and Dominique Hazaël-Massieux (Dom) review every web-based option for processing video frames on the web available today – JavaScript, WebAssembly (wasm), WebGPU, WebGL, WebCodecs, Web Neural Networks (WebNN), and WebTransport.

François Daoust · March 28, 2023

Guide Standards Technology insertable streams, streams, TransformStream, VideoEncoder, VideoFrame, w3c, webcodecs, WebGPU, WebNN, webtransport, WHATWG

Real-Time Video Processing with WebCodecs and Streams: Processing Pipelines (Part 1)

WebRTC used to be about capturing some media and sending it from Point A to Point B. Machine Learning has changed this. Now it is common to use ML to analyze and manipulate media in real time for things like virtual backgrounds, augmented reality, noise suppression, intelligent cropping, and much more. To better accommodate this […]

François Daoust · March 14, 2023

Standards Technology Chrome, cpatureHandle, getDisplayMedia, screen share

Identifying Shared Tabs using Capture Handle (Elad Alon)

Introduction to capture handle – a new Chrome Origin Trial that lets a WebRTC screen sharing application communicate with the tab it is capturing. Examples use case discussed include detecting self-capture, improving the use of collaboration apps that are screen shared, and optimizing stream parameters of the captured content.

Elad Alon · July 22, 2021

Standards av1, Bernard Aboba, ietf, insertable streams, ORTC, Q&A, quic, sframe, simulcast, w3c, webcodecs, webtransport

WebRTC Today & Tomorrow: Interview with W3C WebRTC Chair Bernard Aboba

Interview with WebRTC standards co-chair and author, Bernard Aboba. We cover the current status of WebRTC and where it is headed including WebRTC-NV, Simulcast, SVC, AV1, WebTransport, WebCodecs, ML and more.

Chad Hart · December 22, 2020

Standards Technology jitsi, Opus, RED, redundancy

Implementing REDundant audio on an SFU

Chrome recently added the option of adding redundancy to audio streams using the RED format as defined in RFC 2198, and Fippo wrote about the process and implementation in a previous article. You should catch-up on that post, but to summarize quickly RED works by adding redundant payloads with different timestamps in the same packet. […]

Boris Grozev · October 13, 2020

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