Well, that title is clickbait for Hacker News. The honest title would have been “using AI to tackle long-standing WebRTC issues.” Posts on webrtcHacks are rare these days, and in German we would say there are Unkenrufe that WebRTC is dead. It is not. It is the infrastructure for meetings, game streaming, and voice AI, […]
WebRTC vs. MoQ by Use Case
This might be my first editorial style post here. Fippo’s Is everyone switching to MoQ from WebRTC? started some threads on MoQ vs. WebRTC. I started to respond, but my responses quickly became too long so I decided to go even deeper with a post here. Fippo’s post shows hard data that Media over QUIC […]
Is everyone switching to MoQ from WebRTC?
It is time for another edition of “Is everyone switching to…“. Cloudflare recently published a blog post about Media over Quic (MoQ) which made a number of statements about WebRTC that require some “clarification”. Let us start with that and look at MoQ and WebTransport after that. An odd understanding of WebRTC The blog post […]
How OpenAI does WebRTC in the new gpt-realtime
Earlier this month, OpenAI released the GA version of its realtime API. This includes many capabilities that the Beta didn’t have, including video support. I started out doing an update to the The Unofficial Guide to OpenAI’s Realtime WebRTC API I made for the Beta release last November. I discovered there were enough WebRTC updates […]
How WebRTC’s NetEQ Jitter Buffer Provides Smooth Audio
Audio jitter buffers are required 101 introductory material for understanding VoIP. libWebRTC’s audio jitter buffer implementation – the one in Chromium – is known as NetEQ. NetEQ is anything but basic. This is good from a user perspective since real-life networks conditions are often challenging. However, this means NetEQ’s esoteric code is complex and difficult […]





