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[10 years of] guides and information for WebRTC developers

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Popular this month

  • François Daoust – March 28, 2023
    Video Frame Processing on the Web – WebAssembly, WebGPU, WebGL, WebCodecs, WebNN, and WebTransport

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    Chad Hart – August 22, 2023
    WebRTC cracks the WHIP on OBS

  • François Daoust – March 14, 2023
    Real-Time Video Processing with WebCodecs and Streams: Processing Pipelines (Part 1)

  • Chad Hart – December 3, 2017
    Computer Vision on the Web with WebRTC and TensorFlow

  • Chad Hart – June 21, 2022
    The Ultimate Guide to Jitsi Meet and JaaS

  • Chad Hart – January 18, 2022
    Ways to save an image from your webcam in 2022

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Review Technology libdatachannel, livestream, OBS, RTMP, simulcast, WHIP

WebRTC cracks the WHIP on OBS

Open Broadcaster Software – Studio or OBS Studio is an extremely popular open-source program used for streaming to broadcast platforms and for local recording. WebRTC is the open-source real time video communications stack built into every modern browser and used by billions for their regular video communications needs. Somehow these two have not formally intersected […]

Chad Hart · August 22, 2023

Uncategorized merch

10 Years of webrtcHacks – merch and stats

webrtcHacks celebrates our 10th birthday today 🎂. To commemorate this day, I’ll cover 2 topics here: Our new merch store Some stats and trends looking back on 10 years of posts We have the Merch In the early days of webrtcHacks, co-founder Reid Stidolph ordered a bunch of stickers which proved to be extremely popular. […]

Chad Hart · July 24, 2023

Standards Technology av1, breakout box, HDR, insertable streams, MoQ, Q&A, quic, W&W, w3c, webcodecs, webtransport, WHATWG

WebCodecs, WebTransport, and the Future of WebRTC

Explore the future of Real-Time Communications with WebrtcHacks as we delve into the use of WebCodecs and WebTransport as alternatives to WebRTC’s RTCPeerConnection. This comprehensive blog post features interviews with industry experts, a review of potential WebCodecs+WebTransport architecture, and a discussion on real-time media processing challenges. We also examine performance measurements, hardware encoder issues, and the practicality of these new technologies.

Chad Hart · July 18, 2023

Standards Technology VideoFrame, w3c, wasm, webcodecs, WebGL, WebGPI, WebNN, webransport

Web 上的视频帧处理 – WebAssembly、WebGPU、WebGL、WebCodecs、WebNN 和 WebTransport

Note: Chinese translation thanks to Xueyuan Jia and Xiaoqian Wu of the W3C. See the English version here.  W3C Web 技术标准专家 François Daoust 和 Dominique Hazaël-Massieux(Dom)先前与我们探讨了如何使用 WebCodecs 和 Streams 进行实时视频处理。那篇文章重点介绍了如何设置流水线以应付来自摄像头、WebRTC 流或其他来源的视频帧低延迟处理。演示了一些处理示例 — 改变颜色、覆盖图像,甚至是改变视频编解码。引用的其他用例还包括机器学习处理,例如添加虚拟背景。 今天,他们将重点讨论可用于进行实际视频处理的诸多技术选项。有很多技术用来读取和更改视频帧内的像素。他们全面回顾了当前基于 Web 的所有技术选项 — JavaScript、WebAssembly (wasm)、WebGPU、WebGL、WebCodecs、Web 神经网络(WebNN)和 WebTransport。其中一些技术已经存在一段时间,许多则是新出现的。 这是一篇关于与视频分析与操作的文章。感谢 François 和 Dominique 与我们分享他们的研究,测试 Web 上可用的进行视频处理的完整技术目录。 正文内容 视频帧处理选项 使用 JavaScript 像素格式 性能 其他考虑 使用 WebAssembly 演示代码 […]

Xueyuan Jia · March 28, 2023

Standards Technology VideoFrame, w3c, wasm, webcodecs, WebGL, WebGPU, WebNN, webtransport

Video Frame Processing on the Web – WebAssembly, WebGPU, WebGL, WebCodecs, WebNN, and WebTransport

There are a lot of options for reading and changing the pixels inside a video frame. In this post, W3C specialists François Daoust and Dominique Hazaël-Massieux (Dom) review every web-based option for processing video frames on the web available today – JavaScript, WebAssembly (wasm), WebGPU, WebGL, WebCodecs, Web Neural Networks (WebNN), and WebTransport.

François Daoust · March 28, 2023

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