One of WebRTC’s biggest challenges has been providing consistent, reliable support across platforms. For most apps, especially those that started on the web, this generally means developing a native or hybrid mobile app in addition to supporting the web app. Progressive Web Apps (PWA) is a new concept that promises to unify the web for […]
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WebRTC Externals – the cross-browser WebRTC debug extension
I am a big fan of Chrome’s webrtc-internals tool. It is one of the most useful debugging tools for WebRTC and when it was added to Chrome back in 2012 it made my life a lot easier. I even wrote a lengthy series of blog post together with Tsahi Levent-Levi describing how to use it […]
getUserMedia resolutions III – constraints unleashed
Back in October 2013, the relative early days of WebRTC, I set out to get a better understanding of the getUserMedia API and camera constraints in one of my first and most popular posts. I discovered that working with getUserMedia constraints was not all that straight forward. A year later I gave an update after the […]
Are we There Yet? WebRTC standards Q&A with Dan Burnett
If you are new to WebRTC then you have missed out on years of drama in the standards bodies over various issues like SDP and codecs. These standards dictate what vendors must implement so they ultimately dictate the industry roadmap. To get a deep perspective and appreciation of the issues, we like to ask Dan Burnett, W3C […]
Hello Chrome and Firefox, this is Edge calling
For the first time, Chrome, Firefox and Edge can “talk” to each other via WebRTC and ORTC. Check the demo on Microsoft’s modern.ie testdrive. tl;dr: don’t worry, audio works. codec interop issue… Feature Interoperability Notes ICE yes Edge requires end-of-candidate signaling DTLS yes audio yes using G.722, Opus or G.711 codecs video no standard H.264 […]