The performance of WebRTC in Chrome as well as other RTC applications needed to be improved a lot during the pandemic when more people with a more diverse set of machines and network connections started to rely on video conferencing. Markus Handell is a team lead at Google who cares a lot about performance of […]
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How to add virtual background transparency in WebRTC
There is a cool new feature everyone has been trying to implement – background transparency. Virtual backgrounds have been around for a while. Rather than inserting a new background behind user(s), transparency removes the background altogether, allowing the app to place users over a screen share or together in a shared environment. There doesn’t seem […]
WebRTC Today & Tomorrow: Interview with W3C WebRTC Chair Bernard Aboba
Interview with WebRTC standards co-chair and author, Bernard Aboba. We cover the current status of WebRTC and where it is headed including WebRTC-NV, Simulcast, SVC, AV1, WebTransport, WebCodecs, ML and more.
How does the new Azure Communication Services implement WebRTC? (Gustavo Garcia)
Walkthrough and deep analysis of how Azure Communications Service makes use of WebRTC by Gustavo Garcia
Open Source Cloud Gaming with WebRTC
Software as a Service, Infrastructure as a Service, Platform as a Service, Communications Platform as a Service, Video Conferencing as a Service, but what about Gaming as a Service? There have been a few attempts at Cloud Gaming, most notably Google’s recently launched Stadia. Stadia is no stranger to WebRTC, but can others leverage WebRTC […]