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Thanh Nguyen

Technology gaming, go, golang, pion

Open Source Cloud Gaming with WebRTC

Software as a Service, Infrastructure as a Service, Platform as a Service, Communications Platform as a Service, Video Conferencing as a Service, but what about Gaming as a Service? There have been a few attempts at Cloud Gaming, most notably Google’s recently launched Stadia. Stadia is no stranger to WebRTC, but can others leverage WebRTC […]

Thanh Nguyen · April 15, 2020

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