Note: as of March 2021 both experiments no longer work in Chrome. QUIC-based DataChannels are being considered as an alternative to the current SCTP-based transport. The WebRTC folks at Google are experimenting with it: Looking for feedback: QUIC based RTCQuicTransport and RTCIceTransport API's are available as origin trial in Chrome 73 for experimentation.https://t.co/KVVEVmggms — WebRTC […]
Guide
Let’s get better at fuzzing in 2019 – here’s how
Fuzzing is a Quality Assurance and security testing technique that provides unexpected, often random data to a program input to try to break it. Natalie Silvanovich from Google’s Project Zero team has had quite some fun fuzzing various different RTP implementations recently. She found vulnerabilities in: WebRTC — mostly issues in the RTP payload Facetime – a […]
Troubleshooting Unwitting Browser Experiments (Al Brooks)
Echo cancellation is a cornerstone of the audio experience in WebRTC. Google has invested quite a bit in this area, first with the delay-agnostic echo cancellation in 2015 and now with a new echo cancellation system called AEC3. Debugging issues related to AEC3 is one of the hardest areas. Al Brooks from NewVoiceMedia ran into […]
Guide to WebRTC with Safari in the Wild (Chad Phillips)
It has been more than a year since Apple first added WebRTC support to Safari. My original post reviewing the implementation continues to be popular here, but it does not reflect some of the updates since the first limited release. More importantly, given its differences and limitations, many questions still remained on how to best […]
VR Video Calling with WebRTC and WebVR (Dan Jenkins)
WebRTC isn’t the only cool media API on the Web Platform. The Web Virtual Reality (WebVR) spec was introduced a few years ago to bring support for virtual reality devices in a web browser. It has since been migrated to the newer WebXR Device API Specification. I was at ClueCon earlier this summer where Dan […]