Note: See February 2016 update here. {“editor”, “chad“} Last October I did a post on some quirks I found when applying camera resolutions constraints with getUserMedia. Surprisingly I found the resolutions that were returned were sometimes different than what you ask for, even if you make your constraints mandatory. Firefox didn’t support programmable video resolution […]
Brief
Trunking WebRTC: the user authentication challenge (Torrey Searle)
We probably talk about existing telephony stuff too much here, but the reality is there are billions of phone about there that want to be connected to the web like nearly everything else. This is especially important for any business that wants to link its website with its internal phone system. If you are a […]
orca.js: open real-time communications API
WebRTC promises to greatly simplify the development of multimedia realtime communications, without the need to install an application or browser plug-in. It enables this by exposing a media engine and the network stack through a set of specialised APIs. Application developers can use these APIs to easily add realtime communication to web applications. The defined […]
What’s in a WebRTC JavaScript Library?
Looking over the past few years of WebRTC growth, and the landscape of emerging WebRTC solutions, we see quite a number of WebRTC-centric JavaScript (JS) libraries on the scene. Indeed, not long after browser vendors began shipping WebRTC implementations, a bouquet of WebRTC signaling libraries bloomed. Each delivers a JavaScript API surface in the browser, which provides […]
The IMS approach to WebRTC
The first post we published on webrtcHacks was ‘A Hitchhiker’s Guide to WebRTC standardization’ (July 2013) where we gave some initial insight on activities in the 3GPP around WebRTC and IMS. Since then the situation has certainly evolved (well, probably not as fast as some would have expected). Since we regularly receive emails asking about […]