Slack is an über popular and fast growing communications tool that has a ton of integrations with various WebRTC services. Slack acquired a WebRTC company a year ago and launched its own audio conferencing service earlier this year which we analyzed here and here. Earlier this week they launched video. Does this work the same? Are there any […]
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WebRTC media servers in the Cloud: lessons learned (Luis López Fernández)
Media servers, server-side media handling devices, continue to be a popular topic of discussion in WebRTC. One reason for this because they are the most complex elements in a VoIP architecture and that lends itself to differing approaches and misunderstandings. Putting WebRTC media servers in the cloud and reliably scaling them is even harder. Fortunately there are […]
Optimizing video quality using Simulcast (Oscar Divorra)
Dealing with multi-party video infrastructure can be pretty daunting. The good news is the technology, products, and standards to enable economical multiparty video in WebRTC has matured quite a bit in the past few years. One of the key underlying technologies enabling some of this change is called simulcast. Simulcast has been an occasional sub-topic […]
Your Browser as a Audio Conference Server with WebRTC & Web Audio (Alexey Aylarov)
Conference calling is a multi-billion dollar industry that is mostly powered by expensive, high-powered conferencing servers. Now you can replicate much of this functionality for free with a modern browser using the combination of WebRTC and WebAudio. Like with video, multi-party audio can utilize a few architectures: Full mesh – each client sends their audio […]
The Big Churn – learning from real usage stats (Lasse Lumiaho and Varun Singh)
Losing customers because of issues with your network service is a bad thing. Sure you can gather data and try to prevent, but isn’t it better to prevent issues in the first place? What are the most common pitfalls to look out for? What’s a good benchmark? What WebRTC-specific user experience elements should you spend […]