A while ago we looked at how Zoom was avoiding WebRTC by using WebAssembly to ship their own audio and video codecs instead of using the ones built into the browser’s WebRTC. I found an interesting branch in Google’s main (and sadly mostly abandoned) WebRTC sample application apprtc this past January. The branch is named […]
Search Results for: codec
How Janus Battled libFuzzer and Won (Alessandro Toppi)
Thanks to work initiated by Google Project Zero, fuzzing has become a popular topic within WebRTC since late last year. It was clear WebRTC was lacking in this area. However, the community has shown its strength by giving this topic an immense amount of focus and resolving many issues. In a previous post, we showed […]
What I learned about H.264 for WebRTC video (Tim Panton)
It has been a few years since the WebRTC codec wars ended in a detente. H.264 has been around for more than 15 years so it is easy to gloss over the the many intricacies that make it work. Reknown hackathon star, live-coder, and |pipe| CTO Tim Panton was working on a drone project where he needed […]
Troubleshooting Unwitting Browser Experiments (Al Brooks)
Echo cancellation is a cornerstone of the audio experience in WebRTC. Google has invested quite a bit in this area, first with the delay-agnostic echo cancellation in 2015 and now with a new echo cancellation system called AEC3. Debugging issues related to AEC3 is one of the hardest areas. Al Brooks from NewVoiceMedia ran into […]
Guide to WebRTC with Safari in the Wild (Chad Phillips)
It has been more than a year since Apple first added WebRTC support to Safari. My original post reviewing the implementation continues to be popular here, but it does not reflect some of the updates since the first limited release. More importantly, given its differences and limitations, many questions still remained on how to best […]