As Reid previously introduced in his An Intro to WebRTC’s NAT/Firewall Problem post, NAT traversal is often one the more mysterious areas of WebRTC for those without a VoIP background. When two endpoints/applications behind NAT wish to exchange media or data with each other, they use “hole punching” techniques in order to discover a direct communication […]
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getUserMedia – What happens when there’s missing media sources?
As discussed in previous posts, the mission of the W3C WebRTC WG is to define client-side APIs to enable Real-Time Communications in Web-browsers. At a very high-level overview, there are three main steps to be taken when setting up a WebRTC session: Obtain local media – provides access to local media input devices such as webcams and microphones […]
Introducing the WebRTC Developer Tool Vendor Directory
This post provides background and methodology to the WebRTC Tool Vendor Directory. I wanted to get a better understanding of the state of the WebRTC market. For a technology like WebRTC to be successful it has to be utilized by developers and developers use tools, so I set out to review all the WebRTC tool […]