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Search Results for: Janus

How Janus Battled libFuzzer and Won (Alessandro Toppi)

Alessandro Toppi · March 6, 2019 · Leave a Comment

Thanks to work initiated by Google Project Zero, fuzzing has become a popular topic within WebRTC since late last year.  It was clear WebRTC was lacking in this area. However, the community has shown its strength by giving this topic an immense amount of focus and resolving many issues.  In a previous post, we showed […]

OpenAI & WebRTC Q&A with Sean DuBois

Chad Hart · April 22, 2025 · Leave a Comment

OpenAI is utilizing WebRTC for its Realtime API! Even better, webrtcHacks friend and Pion founder Sean DuBois helped to develop it and agreed to a Q&A about the implementation. It is not often a massive WebRTC use case like this emerges so rapidly. In addition, Sean was extremely transparent about his work at OpenAI. In […]

WebRTC Plumbing with GStreamer

Chad Hart · June 11, 2024 · 2 Comments

GStreamer is one of the oldest and most established libraries for handling media. As a core media handling element in Linux and WebKit that as launched near the turn of the century, it is not surprising that many early WebRTC projects use various pieces of it. Today, GStreamer has expanded options for helping developers plumb […]

All the ways to send a video file over WebRTC

Chad Hart · February 20, 2024 · 2 Comments

I am working on a personal Chrome Extension project where I need a way to convert a video file – like your standard mp4 – into a media stream, all within the browser. Adding a file as a src to a Video Element is easy enough. How hard could it be to convert a video […]

WebRTC cracks the WHIP on OBS

Chad Hart · August 22, 2023 · 3 Comments

A logo of a company Description automatically generated with medium confidence

Open Broadcaster Software – Studio or OBS Studio is an extremely popular open-source program used for streaming to broadcast platforms and for local recording. WebRTC is the open-source real time video communications stack built into every modern browser and used by billions for their regular video communications needs. Somehow these two have not formally intersected […]

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