A while ago we looked at how Zoom was avoiding WebRTC by using WebAssembly to ship their own audio and video codecs instead of using the ones built into the browser’s WebRTC. I found an interesting branch in Google’s main (and sadly mostly abandoned) WebRTC sample application apprtc this past January. The branch is named […]
Reverse-Engineering
Messenger was not forced to wiretap but…
By david drexler – Flickr, CC BY 2.0, Link Back in August, Reuters reported on a “secret legal fight” between the FBI and Facebook about wiretapping Messenger calls. The Verge as they found our old post about reverse-engineering Messenger from 2015 and had a number of follow-up questions on it for a Messenger wiretapping article they ran. Technical […]
YouTube Does WebRTC – Here’s How
I logged into YouTube on Tuesday and noticed this new camera icon in the upper right corner, with a “Go Live (New)” option, so I clicked on it to try. It turns out you can now live stream directly from the browser. This smelled a lot like WebRTC, so I loaded up chrome://webrtc-internals to see […]
All I want for Christmas is Hangouts to use WebRTC on Firefox
As the year 2017 comes to an end, there was a small present. Hangouts started to support Firefox with WebRTC instead of rejecting access – plugin access had been unavailable since Firefox 53 removed NPAPI in April 2017. While it had been public for a while that the Firefox WebRTC team had been testing this, […]
Reeling in Safari on WebRTC – A Closer Look at What’s Supported
Long have WebRTC developers waited for the day Apple would come around to WebRTC. It has not been simple for web developers and Apple due to their policy that requires web browsing functionality to use the WebKit engine along with Safari. This meant no WebRTC in Safari; no Firefox or Chrome WebRTC on iOS, no native […]