If you plan to have multiple participants in your WebRTC calls then you will probably end up using a Selective Forwarding Unit (SFU). Capacity planning for SFU’s can be difficult – there are estimates to be made for where they should be placed, how much bandwidth they will consume, and what kind of servers you […]
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WebRTC media servers in the Cloud: lessons learned (Luis López Fernández)
Media servers, server-side media handling devices, continue to be a popular topic of discussion in WebRTC. One reason for this because they are the most complex elements in a VoIP architecture and that lends itself to differing approaches and misunderstandings. Putting WebRTC media servers in the cloud and reliably scaling them is even harder. Fortunately there are […]
Kurento.org: WebRTC, Computer Vision, Augmented Reality, Awesome (Luis López Fernández)
Sending real time communications from point A to point B? That functionality is relatively easy with WebRTC. Processing the media in real time to do something cool with it? That is an area I find a lot more interesting, but it is a lot tougher to do. When I was building my Motion Detecting Baby Monitor project, […]