Chrome recently added the option of adding redundancy to audio streams using the RED format as defined in RFC 2198, and Fippo wrote about the process and implementation in a previous article. You should catch-up on that post, but to summarize quickly RED works by adding redundant payloads with different timestamps in the same packet. […]
Improving Scale and Media Quality with Cascading SFUs (Boris Grozev)
Deploying media servers for WebRTC has two major challenges, scaling beyond a single server as well as optimizing the media latency for all users in the conference. While simple sharding approaches like “send all users in conference X to server Y” are easy to scale horizontally, they are far from optimal in terms of the […]