If you plan to have multiple participants in your WebRTC calls then you will probably end up using a Selective Forwarding Unit (SFU). Capacity planning for SFU’s can be difficult – there are estimates to be made for where they should be placed, how much bandwidth they will consume, and what kind of servers you […]
Making WebRTC source building not suck (Alex Gouaillard)
One of WebRTC’s benefits is that the source to it is all open source. Building WebRTC from source provides you the ultimate flexibility to do what you want with the code, but it is also crazy difficult for all but the small few VoIP stack developers who have been dedicated to doing this for years. […]