Alex Gouiallard

All posts tagged Alex Gouiallard

One of WebRTC’s benefits is that the source to it is all open source. Building WebRTC from source provides you the ultimate flexibility to do what you want with the code, but it is also crazy difficult for all but the small few VoIP stack developers who have been dedicated to doing this for years. What benefit does the open source code provide if you can’t figure out how to build from it?

As WebRTC matures into mobile, native desktop apps, and now into embedded devices as part of the Internet of Things, working with the lower-level source code is becoming increasingly common.

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The world of browsers and how they work is both complex and fascinating. For those that are new to the browser engine landscape, Google, Apple, and many others collaborated on an open source web rendering engine for many years known as WebKit.  WebKit has active community with many less well known browsers that use it, so the WebKit community was shocked when Google announced they would fork WebKit into a new engine for Chrome called Blink.

Emphasis for implementing WebRTC shifted with Google into Blink at the expense of WebKit. To date, Apple has not given any indications it was going to add  WebRTC into WebKit (see this post for an idea on nudging them). This is not good for the eclectic WebKit development community that would like to start working with WebRTC or those hoping for WebRTC support in Apple’s browsers.

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Apple Feast

Apple Feast photo courtesy of flikr user Overduebook. Licensed under Creative Commons NC2.0.

One of the biggest complaints about WebRTC is the lack of support for it inside Safari and iOS’s webview. Sure you can use a SDK or build your own native iOS app, but that is a lot of work compared to Android which has Chrome and WebRTC inside the native webview on Android 5 (Lollipop) today. Apple being Apple provides no external indications on what it plans to do with WebRTC. It is unlikely they will completely ignore a W3C standard, but who knows if iOS support is coming tomorrow or in 2 years.

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One of the most vexing challenges for WebRTC developers is “what do you do with IE and Safari?” Do you ignore them? Tell your users to use something else? Can you even tell them what to do? Maybe you fall back to flash? There are no easy answers and WebRTC is supposed to be easy, right?

Perhaps you just wait and hope that Microsoft and Apple implement WebRTC soon? This brings a lot of risk – what exactly are they going to implement?  For Microsoft it seems it will likely be ORTC, definitely not the current spec. When exactly are they going to implement it? What is Apple going to do? What will you miss out on in the mean time?

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